A new chance for plots and offense and to find wealthy appears: a mysterious briefcase was stolen by an eminent archbishop. Thats the beginning for Suburra the Game: the guys offer to regain that, as long as they may keep for themselves the cash, along with a advantageous commission once the jobs completed. This will result in a descent at the darkest corners of the Eternal city, battles along with other criminals, almost impossible escapes from hazardous circumstances, the requirement of having as lots of information and clues as possible. The three protagonist will find soon the briefcase has been discharged by the competing clan boss, the Soppanos. The briefcase is at now in Yuri the Slavs hands, and he needs a ransom. Employing all possible means, Aureliano, Lele and Spadino get hold on Yury The Slav and on the personal phone of the Soppanos Boss, that comprises the text indicating the trade location. The boys prepare an ambush and following a violent firefight against the Soppanos the briefcase is eventually in their own hands. Incriminating cloth and bishops sensible information are therein. Blackmail is the very best approach to obtain something in Suburra, what is our protagonists choose to do? But more will be required to complete the game. By the end of every level the player is going to need to make a decision that will determine his survival: he has to choose between his personal ambition and his staff, not or sharing the information and objects with his teammates. Being too much on a side will result in conquer. Therefore, it is going to be the participant's job to find the ideal balance between this 2 attitudes. Only then it will be possible to complete the game and win. Playing in AR style will made the gaming experience even more immersive. In this gaming style the player can view, collect and swap a few of the clues and things in the game. You will also be able to hide everything you dont need to share with your teammates in your base. The things will always be available to the participant, which may retrieve them in the base at any time. Nerdo studio curated the graphic design of the game, that is characterized by a sophisticated and authorial style. The intent is to represent the dark side of Rome at a completely unique way, through eleven distinct and intriguing places.