When an army travels back in time to dominate the entire world 1,000 years they get much more than they bargained for in their counterparts! Lead the immunity with hundreds of warriors from various cultures all over the world. Focus on a single person or step back to control an whole army in your fingertips. Combining strategy with fully interactive battles, this game provides the very best of both worlds! And just once you think that it's over, history might just replicate itself... UPGRADES The sport is mostly free to playwith, but you can update to take control of your adventure - picking that side and just how much territory to begin with. You might even blow off steam with fantasy battles between any 2 cultures - as many warriors as your own device can handle! For what it is worth, you might even edit each character in the world - but please note that this game consumes up. CONTROLS After controlling a specific personality, this game provides either the"Vintage" 1-handed control program or"Dual Wield" where every hand is controlled individually. If you aren't yet familiar with these from prior games in the show, you can pause the action at any time by hitting on the dateline then study the"Controls" guide. Also keep an eye out for in-game signs in books or scrolls which you could read. Within this sport, you can alter which member of this team you're controlling at any given time by either tapping on the health meter or literally pointing to them. By tapping the arrows in the bottom of the display, you might even activate"Commander" mode in which you step back and direct any active member of your team by simply swiping from their location to another. Whether you intend these fight an enemy to relocate, or pick up an item, they will try to make sense of your own instructions. But please keep in mind they can just do this at their advantage and might have priorities! Whatever control or device method you're using, you could zoom in or out by pinching at the centre of the display. MAP The main"Campaign" game mode requires you to boost your territory by moving units from one place to some joined one. It is possible to either"fortify" an present territory or attempt to grab a rival territory. Note that only 50% of those units in a territory will be available to travel - that necessarily makes it more challenging than it is to shield, to invade. Almost any inhabited territory's populace may grow so it's important to control as much as possible. Notice that units will also heal over time, therefore it's a good idea to utilize various places each turn. PERFORMANCE Please might need a high-end device to operate in 100%, and note this is the scale game I have made yet. Consider keeping the"Population" low to reduce the number of characters on the display, or tone other attributes from the"Display" choices. I regret than I could explain here, there's more to this sport, so I hope you enjoy figuring out some things for yourself!