Due to renovation of the tower, sometimes it can be hard to find your way around the chambers, particularly in your condition! The match is all about a small wizard that got himself into a bit of difficulty when attempting to throw a spell from an unknown book. Spell made wizard's movements impact the motion of the surrounding objects. To break the charm you must discover a tome in the highest area of Olimdal. So as to reach the tome space, you must get pass all of the chambers while solving puzzles brought on by your situation. Olimdal introduces new spin on a simple puzzle component, motion. You must address the motion based puzzles and challenges from moving or attempting to maneuver.