Every game you play with is uniquely created from construction blocks. No 2 levels are the same, so no two match sessions will be the exact same. As you progress through the levels that you get to collect items for your stock: weapons, shields, and heaps of other type items. Every item on your stock is a card into your deck. Don't want certain cards? Don't pick them up! When you encounter aliens, you will engage together at a card-battle: Either the alien will pick the initial card, depending on who strikes who. And the other selections his card. Defeat the alien, and move on to the following! Card battles are swift, as well as the purpose. The match will randomly generate events, substitute routes and decide what impacts plant-spores have on you or even the aliens. Like I said: no 2 games are the same! FEATURES - Unlimited version - Every game resembles a exceptional assignment for your away-team - that the layout is different each time. From the level designs, to particular events, and alternative paths. Every match will be exceptional. - Unique card/inventory strategy - Your stock is your deck of cards, each weapon, shield, or item you pick up is a card you are using in battles and sits on your stock (your deck). - Unlockable extras - Total challenges to unlock special Trinkets that will help you on your matches. Total multiply missions to permanently unlock Buff cards, and improve your expertise level to unlock special cards that are passive.