Meteorfall: Journeys

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Author: Slothwerks
Category: Games, Card
Rating: 4.3
Size: 65M
Version: 1.0
Meteorfall is a deck-building roguelike. You will choose your course from one of four unique adventurers, then put out using a deck composed of several basic assault cards. During the course of your experience, you will be presented with the opportunity to add strong new cards to your deck. No experience would be complete without slaying several monsters that get in your way. In battle, you will draw cards from your skill deck. Every time you draw a card, you'll be able to swipe directly to play with the card, or swipe to skip a turn and regain some stamina. Between battles, you will venture through a variety of locations, represented by means of an encounter deck. You will encounter blacksmiths that can upgrade your cards, even temples which can help you maximize your deck, and mysterious characters which will cause you to be a variety of deals. The tactical strategy of battle micro-decisions mixed with the tactical part of deck-building gives a compelling and profound gameplay experience. Start out using a fresh adventurer and put out in your quest once again. The great news is that Meteorfall differs every time you play you'll encounter different locations, different enemies, and different quests. Part of the battle is adapting to the challenging situations the game puts you given the cards available. Good luck hero - it's time to finish the Uberlich's cycle of jealousy! FEATURES + Tough roguelike gameplay using an easy-to-understand deck-building battle system + Procedurally made content - every experience is unique + A dozen different enemies with 7 unique bosses + Six heroes to choose from, each with a different starting deck and Exceptional playstyle + Unlockable protagonist skins, each using its own launching deck + Discover over 150 cards + Daily Challenge style with leaderboard and gameplay modifers + 5'Demon Mode' levels of difficulty to unlock + Unlockable cards which can be easily got through regular play + Google Play integration using Leaderboards and Achievements + Portrait orientation to get casual one-handed gameplay + No ads, timers, along with other freemium shenanigans
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